zPolyCombine¶
This is a faster alternative to Maya’s build in Poly-Combine node. It takes an array of input meshes, combines them into a new mesh, and provides that on an output plug. This node should be setup with the corresponding command, but it may safely be manipulated manually.
Attribute | Meaning |
---|---|
inputPoly | An arbitrary array of input meshes |
output | The resuly of poly-combining the input meshes. |