zIsoMeshΒΆ
This command creates an isosurface Maya mesh for the selected Maya mesh(es), by adding a zIsoMesh node to the selected Maya mesh(es).
zIsoMesh [flags] [<mesh>...]
-h -help <n/a> this message
-imv -isoMeshIsosurfaceValue <float> set the isosurface value (default: good automatic value) (can be positive, zero, or negative)
-ims -isoMeshTriangleSize <float> set the triangle size (default: 2) (must be > 0)
-imr -isoMeshResolution <int> set the resolution (default: 64)
-imp -isoMeshPrecision <int> set the precision (0: double, 1: exact) (default: 0)
-imm -isoMeshProduceManifoldMesh <bool> whether to post-process the output towards a manifold mesh (default: true)
-imi -isoMeshLimitMaxIterations <bool> whether to limit the maximum number of iterations (default: true)
-imI -isoMeshMaxIterations <int> maximum number of iterations (default: 10000)
-imt -isoMeshLimitMaxTime <bool> whether to limit the maximum running time (default: true)
-imT -isoMeshMaxTime <float> maximum running time (in seconds) (default: 60)
Usage example:
Select a Maya mesh and then execute:
zIsoMesh;
The command will return the name of the created node(s).