Release Notes

1.0.0

  • major refactor
  • file backwards compatibility
  • support for multiple solvers
  • easier to extend

0.11.3

  • zBuilder support for sub-tissues
  • mirroring of geo before application (experimental)
  • zLineOfAction functionality added to retrieve_from_scene_selecton
  • general bug fixes

0.11.2

  • Restructure of class hierarchy
  • packages can extend themselves
  • bug fixes

0.11.1

  • Material, Fiber and Attachment creation now more robust. No longer name cascading problems.
  • lineOfAction node added

0.11.0

  • removed abstract methods from NodeCollection
  • depractated set_attrs and set_weights in favor of using a MayaMixin class
  • storing mObjects internally during node creation to get around maya renaming
  • zMaya.rename_ziva_nodes() handles zBones and zCloth

0.10.0

  • save out component data and node data seperatly
  • changed map.py to maps.py
  • fixed bug in cloth creation
  • changed node_filter to name_filter. Better representation on what it is.

0.9.5

  • changed order of cloth application when applying

0.9.4

  • retrieving from scene in ZivaSetup now works by passing nodes or not. Default behavior is unchanged.
  • restoring user selection when using zMapa.py methods.
  • added support for cloth