Release Notes¶
1.0.0¶
- major refactor
- file backwards compatibility
- support for multiple solvers
- easier to extend
0.11.3¶
- zBuilder support for sub-tissues
- mirroring of geo before application (experimental)
- zLineOfAction functionality added to retrieve_from_scene_selecton
- general bug fixes
0.11.2¶
- Restructure of class hierarchy
- packages can extend themselves
- bug fixes
0.11.1¶
- Material, Fiber and Attachment creation now more robust. No longer name cascading problems.
- lineOfAction node added
0.11.0¶
- removed abstract methods from NodeCollection
- depractated set_attrs and set_weights in favor of using a MayaMixin class
- storing mObjects internally during node creation to get around maya renaming
- zMaya.rename_ziva_nodes() handles zBones and zCloth
0.10.0¶
- save out component data and node data seperatly
- changed map.py to maps.py
- fixed bug in cloth creation
- changed node_filter to name_filter. Better representation on what it is.
0.9.5¶
- changed order of cloth application when applying
0.9.4¶
- retrieving from scene in ZivaSetup now works by passing nodes or not. Default behavior is unchanged.
- restoring user selection when using zMapa.py methods.
- added support for cloth