Release Notes ============= 1.0.5 ----- * Support for Maya fields * Support for zFieldAdaptor node * UI overhaul (Launch from Ziva menu) * various bug fixes 1.0.4 ----- * QT tree view for builder data * bug fixes 1.0.3 ----- * zUI support on maya 2017 and 2018 * bug fixes 1.0.0 ----- * major refactor * file backwards compatibility * support for multiple solvers * easier to extend 0.11.3 ------ * zBuilder support for sub-tissues * mirroring of geo before application (experimental) * zLineOfAction functionality added to retrieve_from_scene_selecton * general bug fixes 0.11.2 ------ * Restructure of class hierarchy * packages can extend themselves * bug fixes 0.11.1 ------ * Material, Fiber and Attachment creation now more robust. No longer name cascading problems. * lineOfAction node added 0.11.0 ------ * removed abstract methods from NodeCollection * depractated set_attrs and set_weights in favor of using a MayaMixin class * storing mObjects internally during node creation to get around maya renaming * zMaya.rename_ziva_nodes() handles zBones and zCloth 0.10.0 ------ * save out component data and node data seperatly * changed map.py to maps.py * fixed bug in cloth creation * changed node_filter to name_filter. Better representation on what it is. 0.9.5 ----- * changed order of cloth application when applying 0.9.4 ----- * retrieving from scene in ZivaSetup now works by passing nodes or not. Default behavior is unchanged. * restoring user selection when using zMapa.py methods. * added support for cloth