Scene Panel 2

Scene Panel 2 is a tool to view and organize Ziva VFX nodes and edit their attributes. It allows for quick browsing and editing of a subset of Ziva VFX nodes in the scene. It is based on the zBuilder retrieve operation results, and intends to supersede the Scene Panel.

To launch it, click the Scene Panel sp_shelf_button shelf button, or navigate to ZivaLaunch Scene Panel.

The Scene Panel 2 can also be launched using python:

from scenePanel.scenePanel2 import main
main.run()

If the previous Scene Panel is preferred, define the ZIVA_ZBUILDER_USE_SCENE_PANEL1 environment variable with any value and restart Maya. Scene Panel 1 can then be launched as described above.

Interface overview

This section is a brief summary of the main interface. Numbered headings below refer to the numbered interface elements in the figure.

_images/scene_panel_2_interface.png
  1. Menubar

    Menubar contains most of the functionalities to work with the Ziva VFX scene.

  2. Toolbar

    Toolbar contains frequently used features organized by sections. Some toolbar buttons have submenus to access related features.

  3. Scene View

    Scene View shows Ziva VFX scene objects: Solver, Bone, Tissue and Cloth. They can be managed by creating Group nodes and reordering them through drag&drop.

  4. Component View

    Component View shows each component according to the current scene’s selected object(s). Users can apply attributes, maps, or copy/paste operations through the popup menu.